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Train Battle
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Devlog
A Note of Discord
November 17, 2023
by
Peake Games
We now have a discord channel on the Peake Games server dedicated to finding people to play Train Battle. Join in. Make friends. Then make them explode...
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Gone in 5 Seconds
November 16, 2023
by
Peake Games
Since half the fun is hitting the wrong key at the wrong (right?) time, now you can experience the joy of time pressure. Play normal (un-timed) games to get the hang of things, then switch to five-sec...
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What's in a name?
November 15, 2023
by
Peake Games
You can now set your name for single-player, two-player couch mode, and two-player network games. Choose a little something nice for yourself why don'tcha?...
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Play over the Interwebs
November 12, 2023
by
Peake Games
Now you can play train battle over the interwebs using a dialup modem. Just select multiplayer mode, generate a dialup code, and give the code to your frenemy. Like magic, you will be passing packets...
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Stop! Hey, what's that sound?
October 29, 2023
by
Peake Games
The game now has basic audio, along with satisfyingly retro explosion at the end. Feel free to sing along...
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Beat the Bot
October 28, 2023
by
Peake Games
Train battle now has a player-versus-bot mode. It's not a very smart bot, but it will avoid obvious mistakes for now...
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On Track for Train Battle
October 25, 2023
by
Peake Games
The very first playable demo of Train Battle is up, after play testing on paper. It's rough-and-ready, but hopefully it gives you the feel of the main game mechanic, which is like a turn-based version...
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